Known issueFixUpdated · 253 replies on Steam
Monster Hunter Wilds: Performance Is Still a Poo (Workarounds)
Short answer
No confirmed fix yet. Players suggest: *with framegen framegen nowadays doesnt have artifacting so its propperly done in new games idk how it works in this game tho since i dont have the game but i will try it but i dont think i need framegen since my…
The problem
Performance is still a poo. 7 9800x3d with 4080 and game still runs like garbage. The problem with Monster Hunter Wilds isn't that it looks bad. The problem is that its performance cost is disproportionately high compared to the visual quality it delivers. The game puts a surprisingly heavy load on both the CPU and GPU, even on relatively powerful hardware. It's not just about rendering detailed…
What players suggest
*with framegen framegen nowadays doesnt have artifacting so its propperly done in new games idk how it works in this game tho since i dont have the game but i will try it but i dont think i need framegen since my monitor only does 60 fps
framegen nowadays doesnt have artifacting so its propperly done in new games idk how it works in this game tho since i dont have the game but i will try it but i dont think i need framegen since my monitor only does 60 fps Framegen works very well in Wilds.
Framegen works very well in Wilds. i just bought the 3 games for 34 euro's since i love capcom this is a pretty good deal for me! ^^
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Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: crash, performance, nvidia, amd, multiplayer, mods