Known issueFixUpdated · 6 replies on Steam
Megabonk: Sir Chadwell Bugged? (Workarounds)
Short answer
No confirmed fix yet. Players suggest: Read thoroughly on how it works.
The problem
Sir Chadwell's staring weapon has damage 12, but only does about 2 HP of damage to the starting monsters on either desert or forest. OTOH, Oofie has starting damage of 11 and does 11 HP of damage. I didn't check any other characters, but I noticed this yesterday. Is this a bug, or is there some rule I'm missing? As it is, Sir Chadwell is basically unplayable. He's already slow as molasses, but…
What players suggest
Read thoroughly on how it works. His damage is nerfed greatly if he's at full health. The less health you have, the more damage scale you will have. It's floating point metric. Essentially, the very "best" damage output you could ever achieve with him (or also Athena, who has similarly working extra perk, while Chadwell's ability is innate), is if you get several Kevins and they "scratch" you…
Pretty much everything about him sucks. His pickup range seems lower than other characters, his move speed, jumps are crap. He is pretty bad as is. Definitely not something I'd play unless I felt like punishing myself. And I've tried repeatedly.
Did this work for you?
Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters.