SolvedFixUpdated · 10 replies on Steam
Hollow Knight: Silksong: Fix for Controller Issue on Linux (CachyOS) (Fix)
Short answer
Disabling Steam Input was not enough to fix the issues on my machine. Switching to CachyOS version of proton fixed everything for me, without caveats.
The problem
I ended up having the controller issue where the R/L buttons, especially R2 and L2, completely misbehave. Don't trigger, or when triggered stay stuck on, etc. Solution is simple, right click on game in library, select properties -> compatibility: check box for "Force the use...". For CachyOS, select "proton-cachyos (steam linux runtime package). Completely solved controller issues for me, can…
What players suggest
Disabling Steam Input was not enough to fix the issues on my machine. Switching to CachyOS version of proton fixed everything for me, without caveats. While it is cool it has a linux client, there seems to be issues with that Unity version. As long as it doesn't cost performance or cause other issues, nothing wrong with using proton instead.
I want to add that for me this workaround also causes cutscenes to not be displayed. So if anybody got an update to this problem that solves both issues I'd be very grateful.
The game has a linux client, so there is no need to use proton. However, you still need to disable steam input because it messes up RT/LT somehow.
you don't need to use proton, you need to set a correct mapping: https://github.com/mdqinc/SDL_GameControllerDB but it messed up the big picture mapping too if you do crazy things and some other games that are correctly supported ( like the yesterday release of baldurs gate 3)
Did this work for you?
Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: performance, controller, multiplayer