Known issueFixUpdated · 4 replies on Steam
Fellowship: Only Way to Fix Queues Is More Dynamic Party System (Workarounds)
Short answer
No confirmed fix yet. Players suggest: Every terrible band aid fix from odd comb to current scaling league is a failed try to fix this.
The problem
Game needs more dynamic system that scans amount of roles in queue and forms party accordingly. It can still prioritize holy trinity, but if there is 4x dps waiting, then as an example it could create party of 1 tank, 4 dps, 1 healer or if there's 2x more healers make a party of 1 tank, 3 dps, 2 healers etc. I don't see any other ways to fix role imbalances and right now many are choosing to…
What players suggest
I would call long queues from not having enough tanks the number one issue this game have. It was issue 20 years ago in wow and yet fellowship decided to worsen tank/other role ratio with 4 man party. Every terrible band aid fix from odd comb to current scaling league is a failed try to fix this. At this point radical changes are needed and some UI tweaks aren't going to bring players back…
Did this work for you?
Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters.