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CloverPit: How to Get the 999 Ending

Short answer

This is most, if not all the information involving the 999 ending, achievements adjacent to it, and everything in between

Steam Community guide by Super_Sonic133.

Step 1

Beat the game
I feel like that should be obvious
If you need help on how to gamble properly then you're in the wrong place

Step 2

Acquire all the corpse pieces and the skull
good luck
Corpse pieces are gotten by leaving charms in the drawers and losing your run, or getting a 666 with an empty drawer (i haven't tested the 666 empty drawer method, someone said it works tho), you need all 4
As for the skull, you unlock it by grabbing a corpse piece, but getting it in the game is going to be random so reset the first quota till you get it or grab your pieces and pray you get it soon

Step 3

Wait
For this part you need to be able to get hit by a 666 roll
When the floppy disk is on your slot machine then you're in the right spot

Step 4 (should be consistent now)

Ignore the red text phone calls
Its like The Binding of Issac angel and devil deal chance with more steps
Now here's where the guide gets a little off the rails as i've only done this once but i've read all the information that's out there so far so don't hate me if i'm wrong
The red text phone calls happen on deadlines 3 and 6, i haven't kept tack of what it is after that, but if you get a 666 and end your deadline without rolling anymore, you will get a red text phone call when the next deadline starts, either way you need to not take 3 deals from Satan on the phone. The HEARTBREAK memory card is the easiest way to rig these as you can get the white phone before deadline 7

Once you get to the next deadline without picking the red deal you"ll have a scar on your floppy disk
Do this 2 more times to have all of the 6's crossed out

Step 5

Get hit by a 666
This is infact required
Once you have all the scars, just tank a 666 and hope your build is good enough to get you back from broke by now. The possessed cell phone is another easy way to get 666's, to unlock it just get your 666 chance to 7%

PLEASE NOTE: IF YOU GET TO THIS POINT AFTER GETTING TO THE FINAL DEADLINE AND YOU PICKED UP THE KEY BEFORE IT WAS WHITE, YOU WILL NOT GET THE ENDING, EVERYTHING UP TO THIS POINT SHOULD BE DONE BY THE DEADLINE BEFORE THE LAST IF POSSIBLE. DO NOT PICK UP THE KEY IF IT ISN'T WHITE

Step 6

Answer the phone
Not Today Satan
After all is said and done, you should answer the phone and it will turn white, the floppy disk will change to 999 and the key will be white


While in the white state, you get blessed rewards from the phone, and any time you get a 666 it will change to 999 and will give you the amount of money you won on your last roll. There are 4 achievements attached to being in the white phone state: The Righteous Path, Ascension, Divine Intervention, Do Not Be Afraid



The sacred charms comes from a white phone deal, reroll till you get it or keep going through deadlines, they take a charm slot but you can keep getting them past your max charms, examples below


Step 7

Get your key and leave
It was worth it right?
All you have to do now it get to the final quota and get the hell out of dodge
You'll get the usual splash text when you open the door

But when you get outside you'll see what look like lift controls instead of the slot machine

Hit that bad boy and watch the special ending credits, then you've done it, Congratulation

Special thanks

  • I wouldn't have even started working on getting this without the other guy that made a guide saying there was a secret ending so go give him some steam points
  • Thanks to the random dude on reddit talking about how the scars show up on the floppy, i was losing my mind trying to figure it out (no screenshot for him sadly)
  • Thank you to all the people in the comments, this is now a community effort in streamlining the process of getting the white phone, I read everything i can find about it so if you have any information that you think needs to be updated or added, just let me know

Now go break the game with crazy numbers

As with all roguelikes/lites, its takes time to get everything to work out, don't expect a whole lot on your first attempts, this was a hassle to do without a card modifier on the run. There are a few cards that can help out, but i blew through all mine way before i got it done.

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