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Cities: Skylines II: Practical Engineering: Efficient Grids
Short answer
I started my first city with a 112 metre square grid, as it seemed the obvious choice. But it turns out that other sizes are actually better! UPDATE: Now covers hexagonal, rectangular, and triangular grids too
What you need to know
To create an efficient grid in Cities: Skylines II, you need to consider the size of your blocks and the width of your roads. The goal is to maximize the number of zoning cells while minimizing the amount of roadway. The optimal grid size depends on the width of the road you're using.
Step by step
- Determine the width of the road you want to use, as this will affect the optimal grid size.
- Calculate the optimal block size based on the road width, using the formula that the hole in the middle of the block should be the same size as the road.
- For small roads, use a block size of 128m to achieve a density of 75%.
- Consider using rectangular or hexagonal grids as alternatives to square grids, as they can offer higher densities.
- When using rectangular grids, aim for an aspect ratio between 1 and 9/7 to achieve the highest density.
Tips
- Use smaller roads to increase density, as wider roads take up more space and reduce the number of zoning cells.
- Avoid zoning on large or medium roads, as they are better suited for collectors and arterials.
- Consider using a grid of smaller one-way roads instead of a single large road to improve traffic flow and density.
- Leave sufficient space between intersections to allow traffic to accelerate and change lanes.
- Use hexagonal grids, which can offer the highest density due to their efficient use of space.
Based on the Steam Community guide by me22ca. Read the full original guide on Steam.
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Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: save, audio