Known issueFixUpdated · 13 replies on Steam
Performance Cities Skylines 2 (Workarounds)
Short answer
No confirmed fix yet. Players suggest: While recent moderate graphical updates have smoothed out FPS for some players, the core simulation performance in high-population cities (even at a low 300k) remains a massive hurdle that causes menu lag, slow saving…
How to fix it
- Try recent moderate graphical updates as they have smoothed out FPS for some players.
- Test different settings one at a time to see what helps improve performance in your city.
If it still doesn't work
- Be aware that the core simulation performance in high-population cities remains a challenge, causing menu lag and slow saving.
- Note that performance degradation is noticeable once cities grow past 100k to 300k inhabitants, so you may need to adjust your expectations or playing style.
- Keep in mind that disabling certain features may not be a viable solution, as some processes like virtual texturing are integral to the game's functionality.
What players reported
I’ve been playing Cities: Skylines for years, and I was hoping performance would improve after Iceflake took over. Lately, it feels like it’s getting worse again. I used to be able to keep playing cities with around 500,000 residents on the same PC. Now my city starts stuttering badly at around 300,000. Even with the simulation paused, the camera stutters and I often have to click menu buttons…
What players suggest
It is crap to hit a performance wall in a game you have poured hundreds of hours into, especially when the simulation lag turns basic tasks like opening menus or placing roads into a whole test of patience. Reaching a massive population milestone only to have the game become unplayable. Performance in CSII still currently heavily degrades once cities grow past 100k to 300k inhabitants. CSII…
Thanks for the tips! I’ve already tried a few settings, but I’ll test the others one at a time and see what helps in my 300k city. I’m still curious whether anyone else has noticed worse performance lately. And who knows, maybe I’ll become Skyve after all. 😄
What do you mean by "disable virtual texturing"? I dont think you can/would want to do this. Virtual texturing is the process CS2 uses to load textures and surfaces into memory.
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Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: performance, nvidia, save