SolvedFixUpdated · 3 replies on Steam
Cities: Skylines II: Crashes Everytime After Update to 1.6.4f1 (Fix)
Short answer
Thank you for your reply. Just to test, I created a new playlist, activated, and re-run, and it worked.
How to fix it
- Try creating a new playlist, activating it, and re-running the game to see if it works without mods.
- If the game works without mods, the issue is likely caused by one of your mods, so you'll need to identify the problematic mod.
- To find the problem child, you can start by disabling mods that were updated or added last and work your way down the list until the game stops crashing.
If it still doesn't work
- You can try sorting your mods by last updated and disable them one by one to find the cause of the issue.
- You may need to disable a large number of mods, as some players have reported having hundreds of enabled mods, so be prepared to spend some time on this process.
- Using tools like Skyve to manage your mods and packages may help you identify and disable the problematic mod more efficiently.
What players reported
The game it crashes every time after update to 1.6.4f1 with or without mods. I submitted the error log. So ,what's next? This is not I paid for. I had a lot of hope on the new developers. But it looks like they're screwed as well. This is the error I get in the crashed blue screen: [SceneFlow] [FATAL] Can't test if a material is a duplicate with registered materials System.Exception: Can't test…
What players suggest
Thank you for your reply. Just to test, I created a new playlist, activated, and re-run, and it worked. So this makes you right, and this is just because of the mods. Now, 10 points question..... How the heck I will add all the mods I like and I want? Or just the find the problem child and disable???? It looks like I have 168 out of 376 are enabled mods. I agree this is a mess.....
Thank you for your reply. Just to test, I created a new playlist, activated, and re-run, and it worked. So this makes you right, and this is just because of the mods. Now, 10 points question..... How the heck I will add all the mods I like and I want? Or just the find the problem child and disable???? It looks like I have 168 out of 376 are enabled mods. I agree this is a mess.....
Yeah just disable the mod that causes it. There are all sorts of logs that can be used, like player.log and more things but I don't look at logs. I simply use Skyve, then I find my playset, then Packages and then I sort by last updated and then I just start disabling assets mods that were updated last or I added last and work my way down the list until it stops. Tedious, yes, but I'm usually on…
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Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: crash, mods, quest