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Assassin's Creed Black Flag Resynced: [EN/中文/RU] Board Games Solver : Morris / Fanorona / Checkers -…

Short answer

How to use the free helper tool for the three tavern board games — best-move hints for Morris, Fanorona, and Checkers. Perfect for Grand Master Achievements + Fanorona now has a board editor! The Chinese and Russian translations are fresh out of the oven (that's why they're marked beta) — if you…

Steam Community guide by Martin.

Perfect for the Grand Master achievement — win all games.

What this is

A free web helper for the three tavern board games. Keep it open on your phone (or a second window), mirror the moves as you play, and it shows you the exact move to make — one step at a time. I made it after Inagua cleaned me out.
Fanorona now has a board editor — you can jump in mid-game by setting up the position by hand.

▶ Open the Board Game Helper ◀[d3nnorzobjroon.cloudfront.net]

Free · no ads · no sign-up · nothing to install

  • Nine Men's Morris helper[d3nnorzobjroon.cloudfront.net]
  • Fanorona helper[d3nnorzobjroon.cloudfront.net]
  • Checkers helper[d3nnorzobjroon.cloudfront.net]

How it works (all three games)

  • Pick Play first or Play second depending on who moves first in the tavern.
  • Your turn: the helper shows exactly one move — a dashed ring on the piece to move, an arrow to where it goes, and an X on any enemy piece that gets captured. Make that move in the game, then tap it on the helper board.
  • Chain captures are guided one step at a time: after you enter a step, the next arrow appears automatically, with a step counter (1/3, 2/3…) so you never lose your place.
  • Played something different in-game? No problem — just tap what you actually did. The helper follows the real board, not its own suggestion.
  • Opponent's turn: mirror their move — tap the piece they moved, then the spot it landed on.
  • Mis-tapped? Undo takes back a full turn. New game resets everything.
  • Think time dropdown: Fast / Normal / Strong. Strong takes a few seconds but plays noticeably better — use it when the position matters.
  • Dark/light theme toggle at the top right of every game; a colorblind mode toggle at the bottom, for red-green color blindness (swaps green/red cues for cyan/orange).
  • The site is available in English, Korean, Chinese (beta) and Russian (beta). I need feedback about Chinese and Russian.

Nine Men's Morris — specifics

  • Placement phase: the pulsing ring is the recommended spot — tap it, or tap wherever a piece was actually placed. The counter at the top shows pieces left in hand.
  • Movement phase starts automatically once both players have placed all 9 pieces. The recommendation shows as an arrow from piece to destination.
  • When a mill (3 in a row) forms, the piece to remove is marked with an X. If you enter a different mill manually, tap whichever enemy piece was actually taken.
  • When someone is down to 3 pieces they can fly anywhere — the helper knows and handles it.

Fanorona — specifics

  • NEW — Board editor: didn't have the helper open from move one? Tap Edit board (on the start screen, or mid-game) and set up your current tavern board by hand — place your pieces and the opponent's with the brushes, pick whose turn it is, hit Done, and the helper takes over from exactly that position.
  • Captures are mandatory, and the helper enforces the same legality as the game — if it refuses your tap, that move is illegal in-game too.
  • Some moves can capture in two directions at once (approach AND withdrawal). When that happens, tap the group that actually got removed.
  • Chain captures are guided step by step — follow the arrow, enter the move, and the next arrow appears with a step counter.
  • You can stop a chain early with the "Stop here" button. When stopping is actually the engine's recommendation, the button glows green.
  • If the starting middle row doesn't match your in-game board, press "Flip middle row" before the first move (the game randomizes the mirror layout).

Checkers — specifics

  • Jumps are mandatory. Multi-jumps are guided one step at a time with the arrow and step counter — the turn ends automatically when no more jumps are possible.
  • Kings wear a crown mark. Promotion happens automatically on the last row.
  • One caveat: you can't cancel halfway through entering a multi-jump — finish the turn, then press Undo if it was wrong.

Feedback

Found a bug or a position where it suggests something dumb? Leave a comment and I'll look into it. The helper gets updated regularly — see the changelog link at the bottom of the site.

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