Known issueFixUpdated · 7 replies on Steam
Phasmophobia: Is This a Bug or Has Something Changed? (Workarounds)
Short answer
No confirmed fix yet. Players suggest: I’m not sure how it works with controllers, but if you hold down the "H" key (by default) on your keyboard, you can look at your wristwatch.
The problem
Problem - I cant tell when an attack is happening or not When I first starting playing this .. The easiest way to figure this out was to listen for the front door to "slam shut & lock" on smaller levels and to flip the light switches on larger levels. Watch this short vid of 4 clips (it under 2 mins) .. And tell me if you can hear the front door "slam shut & lock" .. 1st clip is Tanglewood and…
What players suggest
Since I have only been playing the game since July 2025, I unfortunately cannot say how things were before that. However, I can state the following: - When a ghost begins a hunt, the front door closes, followed by the sound of a lock engaging, signifying that you can no longer leave the house. -The closing of the door does not sound like a "slam", it rather sounds exactly the same as when a door…
Did this work for you?
Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: performance, audio, quest