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Palworld: Create Your Own Party Team (Listed Synergies)

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A list of all Pal Partner Fighting Skills, grouped by category.

Steam Community guide by Pagans.

Intro

First of all, let me know if you think the presentation looks good! Also, if I missed a Pal, don't hesitate to tell me.
I'm the type of player who likes to theorycraft on my own, so I created an Excel sheet for myself. Then, I thought it would be a great idea to share it with the community!
I grouped the Pals by category so you can easily spot the synergies between them. You'll find several build possibilities here, like a Ninja build or an Archer build.
For the elemental section, there's a recurring pattern—many skills are identical, just with a different element:

  • Attack bonus / Defense bonus / Weak point attack bonus
  • Element swap (5–20)% & (30–50)%
  • Effect stacks / Effect attack bonus
  • Self-Pal buff: Movement Speed / Attack / Defense
    If you aren't comfortable reading English, use the paldb.cc website, change the language, and search for the Pals you're interested in.
    Note 1 : "Does not stack" means you can't stack the same Pal multiple times, but you can use different Pals with the same effect. For example, you can use Cremis & Ribbuny to get the "increases Attack of Neutral Pals by (1530)%" effect twice. Or you can use Vanwyrm & Vanwyrm Cryst for the "increases damage player deals to enemy weak points by (2040)% & (30~50)%" effects.
    Note 2: When you see a "Pal/variant" format, it means they share the exact same skill effect, only the value varies.
    Note 3: For the "Egg" category, I added 2 base Pals because it's handy to know.
    Elemental strengths and weaknesses :

Neutral

Ribbuny

While in party, increases Attack of Neutral Pals by (15~30)%. (Does not stack) While at a base, increases the Handiwork Work Suitability Level for all other Base Pals by +1. (Does not stack)

Cremis

While in party, increases Attack of Neutral Pals by (15~30)%. (Does not stack) Sometimes drops Wool when assigned to Ranch.

Sibelyx Primo

While in party, increases Defense of Neutral Pals by (15~30)%. (Does not stack) Sometimes makes High Quality Cloth when assigned to Ranch.

Starryon Primo

Can be ridden. Boosts Jump Power while mounted. This Pal’s Movement Speed increases by (5~25)% for each other Neutral Pal in your party. (Excluding Starryon Primo)

Celesdir

Can be ridden. This Pal's Attack and Movement Speed increases by (2~6)% for each other Neutral Pal in your party. When in party, recovers Health of the player and Party Pals by (0.15~0.75)% per second. (Does not stack)

Selyne

Can be ridden as a flying mount. While mounted, enhances Neutral and Dark attacks by (15~30)%.

Fire

Kelpsea Ignis

While in party, increases Attack of Fire Pals by (15~30)%. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.

Rooby

While in party, increases Defense of Fire Pals by (15~30)%. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.

Finsider Ignis

While in party, Finsider Ignis helps carry supplies, reducing the weight of weapons in your inventory by (60100)%. **Also improves player's and Pals' Fire damage to enemy weak points by (2540)%. (Does not stack)**

Pyrin

Can be ridden. While mounted, changes the player’s attack type to Fire and increases Attack by (5~20)%.

Chillet Ignis

Can be ridden. While mounted, changes the player’s attack type to Fire and increases Attack by (5~20)%.

Ragnahawk

Can be ridden as a flying mount. While mounted, changes the player’s attack type to Fire and increases Attack by (5~20)%.

Wixen

When activated, Wixen changes the player's attack type to Fire and increases Attack by (30~50)%.

Renjishi

While in party, the player's attacks inflict Burn (2~6). (Does not stack)

Majex

While in party, when the player attacks an enemy afflicted with Burn, the enemy creates flames around itself, dealing continuous damage equal to (15~30)% of the player's attack damage to enemies that come into contact with them. (Does not stack.)

Jormuntide Ignis

Can be ridden. While in party, nullifies lava damage and increases player's and Pals' damage to enemies afflicted with Burn by (50~65)%. (Does not stack)

Flaracle

While in party, when the player attacks an enemy afflicted with Burn, the enemy explodes, dealing damage equal to (40~60)% of the player's attack damage to nearby enemies. (Does not stack.)

Ghangler Ignis

Can be ridden to travel on water. This Pal’s Movement Speed increases by (5~25)% for each other Fire or Water Pal in your party. (Excluding Ghangler Ignis)

Suzaku

Can be ridden as a flying mount. This Pal’s Movement Speed increases by (5~25)% for each other Fire Pal in your party. (Excluding Suzaku)

Moldron

Can be ridden as a mount. This Pal's Attack increases by (4~8)% for each other Fire or Ground Pal in your party.

Eidrolon Ignis

Can be ridden as a flying mount. This Pal's Attack and Movement Speed increase by (2~6)% or each other Dragon or Fire Pal in your party. (Excluding Eidrolon Ignis)

Water

Kelpsea

While in party, increases Attack of Water Pals by (15~30)%. (Does not stack) Sometimes drops Aquatic Pal Fluids when assigned to Ranch.

Gloopie Primo

While in party, increases Defense of Water Pals by (15~30)%. (Does not stack)

Penking Lux

While in party, improves player's and Pals' Water damage to enemy weak points by (25~40)%. (Does not stack)

Azurobe

Can be ridden to travel on water. While mounted, changes the player's attack type to Water and increases Attack by (5~20)%.

**Finsider **

When activated, Finsider changes the player's attack type to Water and increases Attack by (30~50)%.

Ophydia

Can be ridden. While in party, the player's attacks inflict Soak (2~6). (Does not stack)

Elgrove Cryst

While in party, grants the player the ability to Freeze enemies afflicted with Soak in one strike.

Jormuntide

Can be ridden to travel on water. While in party, increases player's and Pals' damage to enemies afflicted with Soak by (50~65)%. (Does not stack)

Ghangler

Can be ridden to travel on water. This Pal’s Movement Speed increases by (5~25)% for each other Dark or Water Pal in your party. (Excluding Ghangler)

Ghangler Ignis

Can be ridden to travel on water. This Pal’s Movement Speed increases by (5~25)% for each other Fire or Water Pal in your party. (Excluding Ghangler Ignis)

Suzaku Aqua

Can be ridden as a flying mount. This Pal’s Movement Speed increases by (5~25)% for each other Water Pal in your party. (Excluding Suzaku Aqua)

Neptilius

While in party, it follows up the player's attacks with Water spear strikes. Can be ridden to travel on water. While mounted, it can leap high into the air over water.

Electric

Sparkit

While in party, increases Attack of Electric Pals by (15~30)%. (Does not stack) Sometimes drops Electric Organ when assigned to Ranch.

Dinossom Lux

Can be ridden. While in party, increases Defense of Electric Pals by (15~30)%. (Does not stack)

Univolt

Can be ridden. While in party, improves player's and Pals' Electric damage to weak points by (25~40)%. (Does not stack)

Helzephyr Lux

Can be ridden as a flying mount. While mounted, changes the player’s attack type to Electric and increases Attack by (5~20)%.

Beakon

Can be ridden as a flying mount. While mounted, changes the player's attack type to Electric and increases Attack by (520)%. This Pal’s Movement Speed increases by (525)% for each other Electric Pal in your party. (Excluding Beakon)

Solmora Lux

Can be ridden to travel on water. While mounted, changes the player's attack type to Electric and increases Attack by (5~20)%. While in party, makes it easier to fish up talented Pals. (Does not stack)

Prixter Lux

When activated, Prixter Lux changes the player's attack type to Electric and increases Attack by (30~50)%.

Snock

While in party, the player's attacks inflict Electrify (2~6). (Does not stack)

Slowatt

While in party, when the player attacks an enemy afflicted with Electrify, the enemy discharges electricity, dealing damage equal to (40~60)% of the player's attack damage to nearby enemies. (Does not stack.)

Rayhound

Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by (5~25)% for each other Electric Pal in your party. (Excluding Rayhound)

Ground

Dumud

While in party, increases Attack of Ground Pals by (15~30)%. (Does not stack) Sometimes drops High Quality Pal Oil when assigned to Ranch.

Kikit

While in party, increases Defense of Ground Pals by (15~30)%. (Does not stack)

Turtacle Terra

While in party, reduces weight of Sulfur and Coal by (80100)%. **Also improves player's and Pals' Ground damage to enemy weak points by (80100)%. (Does not stack)**

Gildane

Can be ridden. While mounted, changes the player’s attack type to Ground and increases Attack by (5~20)%.

Anubis

When activated, Anubis changes the player's attack type to Ground and increases Attack by (30~50)%. Occasionally evades attacks with a flash sidestep during battle.

Surfent Terra

Can be ridden. While in party, the player's attacks inflict Muddy (2~6). (Does not stack)

Pierdon

While in party, increases player's and Pals' damage to enemies afflicted with Muddy by (50~65)%. (Does not stack)

Grass

Bristla

While in party, increases Attack of Grass Pals by (15~30)%. (Does not stack)

Nitemary Botan

While in party, increases Defense of Grass Pals by (15~30)%. (Does not stack)

Ribbuny Botan

While in party, improves player's and Pals' Grass damage to enemy weak points by (25~40)%. (Does not stack) Increases efficiency by (200~400)% when working at a Weapon Workbench, Weapon Assembly Line, or other related facilities.

Quivern Botan

Can be ridden as a flying mount. While mounted, changes the player’s attack type to Grass and increases Attack by (5~20)%.

Elgrove

When activated, Elgrove changes the player's attack type to Grass and increases Attack by (30~50)%.

Needoll Noct

While in party, the player's attacks inflict Ivy-Covered (2~6). (Does not stack)

Needoll

While in party, increases player's and Pals' damage to enemies afflicted with Ivy-Covered by (50~65)%. (Does not stack)

Leafan

This Pal's Attack and Defense increase by (2~6)% for each other Grass Pal in your party.

Souffline

While in party, increases the capture rate of Pals afflicted with Ivy-Covered. (Does not stack)

Silvance

While in party, when the player attacks an enemy afflicted with Ivy-Covered, the enemy explodes, dealing additional damage equal to (40~60)% of the player's attack damage. (Does not stack) Also grants immunity to the World Tree's Explosive Spores to both the player and their Pals.

Ice

Foxcicle

While in party, increases Attack of Ice Pals by (15~30)%. (Does not stack) Sometimes drops Ice Organ when assigned to Ranch.

Rayhound Cryst

Can be ridden. Can perform a double jump while mounted. While in party, increases Defense of Ice Pals by (15~30)%. (Does not stack)

Moldron Cryst

Can be ridden. While in party, improves player's and Pals' Ice damage to enemy weak points by (25~40)%. (Does not stack)

Azurobe Cryst

Can be ridden to travel on water. While mounted, changes the player’s attack type to Ice and increases Attack by (5~20)%.

Univolt Cryst

Can be ridden. While mounted, changes the player’s attack type to Ice and increases Attack by (5~20)%.

Beakon Cryst

Can be ridden as a flying mount. While mounted, changes the player's attack type to Ice and increases Attack by (520)%. This Pal’s Movement Speed increases by (525)% for each other Ice Pal in your party. (Excluding Beakon Cryst)

Icelyn

When activated, Icelyn changes the player's attack type to Ice and increases Attack by (30~50)%.

Elgrove Cryst

While in party, grants the player the ability to Freeze enemies afflicted with Soak in one strike.

Frostallion

Can be ridden as a flying mount. While mounted, changes the player's attack type to Ice, inflict Freeze (26), increases Attack by (1040)%.

Dragon

Quivern

Can be ridden as a flying mount. While in party, increases Attack of Dragon Pals by (15~30)%. (Does not stack)

Dinossom

Can be ridden. While in party, increase Defense of Dragon Pals by (15~30)%. (Does not stack)

Blazamut Ryu

Can be ridden. While in party, improves player's and Pals' Dragon damage to enemy weak points by (25~40)%. (Does not stack)

Chillet

Can be ridden. While mounted, changes the player’s attack type to Dragon and increases Attack by (5~20)%.

Eidrolon

Can be ridden as a flying mount. This Pal's Attack and Movement Speed increase by (2~6)% for each other Dragon or DarkPal in your party.

Eidrolon Ignis

Can be ridden as a flying mount. This Pal's Attack and Movement Speed increase by (2~6)% or each other Dragon or Fire Pal in your party. (Excluding Eidrolon Ignis)

Shaolong

Can be ridden as a flying mount. This Pal's Attack increases by (4~8)% for each other Dragon Pal in your party.

Dark

Hoocrates

While in party, increases Attack of Dark Pals by (15~30)%. (Does not stack)

Demon Eye

While in party, increases Attack of Dark Pals by (15~30)%. (Does not stack)

Wistella

While in party, increases Defense of Dark Pals by (15~30)%. (Does not stack)

Croajiro Noct

When activated, Croajiro Noct channels its loyalty and puffs up its abdomen to store energy. Climbing on top will propel the player high into the air. While in party, improves player's and Pals' Dark damage to enemy weak points by (25~40)%. (Does not stack)

Helzephyr

Can be ridden as a flying mount. While mounted, changes the player’s attack type to Dark and increases Attack by (5~20)%.

Pyrin Noct

Can be ridden. While mounted, changes the player’s attack type Dark and increases Attack by (5~20)%.

Wixen Noct

When activated, Wixen Noct changes the player's attack type to Dark and increases Attack by (30~50)%.

Venusa

While in party, the player's attacks inflict Blind (2~6). (Does not stack)

Roujay

Can be ridden as a flying mount. While in party, increases player's and Pals' damage to enemies afflicted with Blind by (50~65)%. (Does not stack)

Prixter

While in party, increases player's and Pals' damage to enemies afflicted with Poison by (50~65)%. (Does not stack)

Bakemi

While in party, attacking enemies afflicted with Poison reduces their Attack by (40~80)%. (Does not stack)

Ghangler

Can be ridden to travel on water. This Pal’s Movement Speed increases by (5~25)% for each other Dark or Water Pal in your party. (Excluding Ghangler)

Shadowbeak

Can be ridden as a flying mount.While flying, Movement Speed is increased. Enhances Dark attacks by (15~30)% while mounted

Selyne

Can be ridden as a flying mount. While mounted, enhances Neutral and Dark attacks by (15~30)%.

Dandilord

When activated, the player's attacks inflict Poison (2~6). While in party, grants the player and party Pals immunity to Poison, and nullifies the effects of toxic gas in the World Tree area. (Does not stack)

Frostallion Noct

Can be ridden as a flying mount. While mounted, changes the player's attack type to Dark, inflict Blind (26), increases Attack by (1040)%.

Common to all elements

Flambelle

While in party, recovers Health of the player and Party Pals by (0.1~0.5)% per second outside of combat. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.

Celesdir

Can be ridden. This Pal's Attack and Movement Speed increases by (26)% for each other Neutral Pal in your party. **When in party, recovers Health of the player and Party Pals by (0.150.75)% per second. (Does not stack)**

Cryolinx Terra

While in party, when attacking enemy weak point, increases the power of the next weak point attack by (30~60)%. (Does not stack)

Carnibora

While in party, when the player performs a dodge roll or dodge step, Carnibora creates a whirlwind that deals damage to enemies it touches (Grass / Power: (40~80)). (Does not stack)

Blazamut

Can be ridden. While in party, increases the Attack and Defense of the Pal fighting alongside you by (5~10)% whenever you defeat an enemy. This effect lasts 20 seconds and stacks up to five times.

Maraith

Can be ridden. While in party, all Party Pals' Active Skill cooldowns are reduced by (30~60)% whenever you defeat an enemy. (Does not stack)

Lapure

While in party, reduces the Partner Skill cooldowns for other party Pals by (10~50)%. (Does not stack)

Celesdir Noct

Can be ridden. While in party, the Pal fighting alongside you gradually loses Health in exchange for (40~80)% Attack increase. (Does not stack)

Orserk

While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by (1~5)% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)

Xenolord

Can be ridden as a flying mount. While in party, damage done by Partner Skills of weapon-wielding Pals increases by (20~50)%. (Does not stack)

Player

Herbil

While in party, Herbil uses its healing powers to restore (30~60)% of the player's Max Health when incapacitated.

Teafant

While in party, restores (20~40)% of the player's Health when Health falls below 30%. (Does not stack) (120-second cooldown after activation)

Petallia

When activated, soothing blossoms restore the player's Health by (75~85)%. While at a base, increases the Planting Work Suitability Level for all other Base Pals by +1. (Does not stack)

Petallia Ignis

When activated, soothing blossoms restore the player's Health by (80~90)%. While in party, player and party Pals take (15~30)% less Grass damage, and are immune to Ivy-Covered. (Does not stack)

Lyleen/Noct

When activated, the queen's soothing graces restore the Health of the player and Party Pals by (8090)% / (8595)%.

Gobfin/Ignis

When activated, attacks targeted enemy with Aqua Gun / Spirit Fire. When this Pal uses Aqua Gun / Spirit Fire, it has a x(1.12.5) damage multiplier. **While in party, increases the player's Attack by (1020)%.**

Croajiro

When activated, Croajiro channels its loyalty and puffs up its abdomen to store energy. Climbing on top will propel the player high into the air. While airborne before landing, the player's Attack is increased by (50~86)%.

Vanwyrm/Cryst

Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by (2040)% / (3050)%. (Does not stack)

Felbat

While fighting together, grants the player and Felbat a life steal effect that restores (5~9)% of damage dealt as Health.

Lovander

While fighting together, grants the player and Lovander a life steal effect that restores (5~9)% of damage dealt as Health.

Menasting/Terra

**While in party

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