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Palworld: Create Your Own Party Team (Listed Synergies)
Short answer
A list of all Pal Partner Fighting Skills, grouped by category.
Steam Community guide by Pagans.
Intro
First of all, let me know if you think the presentation looks good! Also, if I missed a Pal, don't hesitate to tell me.
I'm the type of player who likes to theorycraft on my own, so I created an Excel sheet for myself. Then, I thought it would be a great idea to share it with the community!
I grouped the Pals by category so you can easily spot the synergies between them. You'll find several build possibilities here, like a Ninja build or an Archer build.
For the elemental section, there's a recurring pattern—many skills are identical, just with a different element:
- Attack bonus / Defense bonus / Weak point attack bonus
- Element swap (5–20)% & (30–50)%
- Effect stacks / Effect attack bonus
- Self-Pal buff: Movement Speed / Attack / Defense
If you aren't comfortable reading English, use the paldb.cc website, change the language, and search for the Pals you're interested in.
Note 1 : "Does not stack" means you can't stack the same Pal multiple times, but you can use different Pals with the same effect. For example, you can use Cremis & Ribbuny to get the "increases Attack of Neutral Pals by (1530)%" effect twice. Or you can use Vanwyrm & Vanwyrm Cryst for the "increases damage player deals to enemy weak points by (2040)% & (30~50)%" effects.
Note 2: When you see a "Pal/variant" format, it means they share the exact same skill effect, only the value varies.
Note 3: For the "Egg" category, I added 2 base Pals because it's handy to know.
Elemental strengths and weaknesses :
Neutral
Ribbuny
While in party, increases Attack of Neutral Pals by (15~30)%. (Does not stack) While at a base, increases the Handiwork Work Suitability Level for all other Base Pals by +1. (Does not stack)
Cremis
While in party, increases Attack of Neutral Pals by (15~30)%. (Does not stack) Sometimes drops Wool when assigned to Ranch.
Sibelyx Primo
While in party, increases Defense of Neutral Pals by (15~30)%. (Does not stack) Sometimes makes High Quality Cloth when assigned to Ranch.
Starryon Primo
Can be ridden. Boosts Jump Power while mounted. This Pal’s Movement Speed increases by (5~25)% for each other Neutral Pal in your party. (Excluding Starryon Primo)
Celesdir
Can be ridden. This Pal's Attack and Movement Speed increases by (2~6)% for each other Neutral Pal in your party. When in party, recovers Health of the player and Party Pals by (0.15~0.75)% per second. (Does not stack)
Selyne
Can be ridden as a flying mount. While mounted, enhances Neutral and Dark attacks by (15~30)%.
Fire
Kelpsea Ignis
While in party, increases Attack of Fire Pals by (15~30)%. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.
Rooby
While in party, increases Defense of Fire Pals by (15~30)%. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.
Finsider Ignis
While in party, Finsider Ignis helps carry supplies, reducing the weight of weapons in your inventory by (60100)%. **Also improves player's and Pals' Fire damage to enemy weak points by (2540)%. (Does not stack)**
Pyrin
Can be ridden. While mounted, changes the player’s attack type to Fire and increases Attack by (5~20)%.
Chillet Ignis
Can be ridden. While mounted, changes the player’s attack type to Fire and increases Attack by (5~20)%.
Ragnahawk
Can be ridden as a flying mount. While mounted, changes the player’s attack type to Fire and increases Attack by (5~20)%.
Wixen
When activated, Wixen changes the player's attack type to Fire and increases Attack by (30~50)%.
Renjishi
While in party, the player's attacks inflict Burn (2~6). (Does not stack)
Majex
While in party, when the player attacks an enemy afflicted with Burn, the enemy creates flames around itself, dealing continuous damage equal to (15~30)% of the player's attack damage to enemies that come into contact with them. (Does not stack.)
Jormuntide Ignis
Can be ridden. While in party, nullifies lava damage and increases player's and Pals' damage to enemies afflicted with Burn by (50~65)%. (Does not stack)
Flaracle
While in party, when the player attacks an enemy afflicted with Burn, the enemy explodes, dealing damage equal to (40~60)% of the player's attack damage to nearby enemies. (Does not stack.)
Ghangler Ignis
Can be ridden to travel on water. This Pal’s Movement Speed increases by (5~25)% for each other Fire or Water Pal in your party. (Excluding Ghangler Ignis)
Suzaku
Can be ridden as a flying mount. This Pal’s Movement Speed increases by (5~25)% for each other Fire Pal in your party. (Excluding Suzaku)
Moldron
Can be ridden as a mount. This Pal's Attack increases by (4~8)% for each other Fire or Ground Pal in your party.
Eidrolon Ignis
Can be ridden as a flying mount. This Pal's Attack and Movement Speed increase by (2~6)% or each other Dragon or Fire Pal in your party. (Excluding Eidrolon Ignis)
Water
Kelpsea
While in party, increases Attack of Water Pals by (15~30)%. (Does not stack) Sometimes drops Aquatic Pal Fluids when assigned to Ranch.
Gloopie Primo
While in party, increases Defense of Water Pals by (15~30)%. (Does not stack)
Penking Lux
While in party, improves player's and Pals' Water damage to enemy weak points by (25~40)%. (Does not stack)
Azurobe
Can be ridden to travel on water. While mounted, changes the player's attack type to Water and increases Attack by (5~20)%.
**Finsider **
When activated, Finsider changes the player's attack type to Water and increases Attack by (30~50)%.
Ophydia
Can be ridden. While in party, the player's attacks inflict Soak (2~6). (Does not stack)
Elgrove Cryst
While in party, grants the player the ability to Freeze enemies afflicted with Soak in one strike.
Jormuntide
Can be ridden to travel on water. While in party, increases player's and Pals' damage to enemies afflicted with Soak by (50~65)%. (Does not stack)
Ghangler
Can be ridden to travel on water. This Pal’s Movement Speed increases by (5~25)% for each other Dark or Water Pal in your party. (Excluding Ghangler)
Ghangler Ignis
Can be ridden to travel on water. This Pal’s Movement Speed increases by (5~25)% for each other Fire or Water Pal in your party. (Excluding Ghangler Ignis)
Suzaku Aqua
Can be ridden as a flying mount. This Pal’s Movement Speed increases by (5~25)% for each other Water Pal in your party. (Excluding Suzaku Aqua)
Neptilius
While in party, it follows up the player's attacks with Water spear strikes. Can be ridden to travel on water. While mounted, it can leap high into the air over water.
Electric
Sparkit
While in party, increases Attack of Electric Pals by (15~30)%. (Does not stack) Sometimes drops Electric Organ when assigned to Ranch.
Dinossom Lux
Can be ridden. While in party, increases Defense of Electric Pals by (15~30)%. (Does not stack)
Univolt
Can be ridden. While in party, improves player's and Pals' Electric damage to weak points by (25~40)%. (Does not stack)
Helzephyr Lux
Can be ridden as a flying mount. While mounted, changes the player’s attack type to Electric and increases Attack by (5~20)%.
Beakon
Can be ridden as a flying mount. While mounted, changes the player's attack type to Electric and increases Attack by (520)%. This Pal’s Movement Speed increases by (525)% for each other Electric Pal in your party. (Excluding Beakon)
Solmora Lux
Can be ridden to travel on water. While mounted, changes the player's attack type to Electric and increases Attack by (5~20)%. While in party, makes it easier to fish up talented Pals. (Does not stack)
Prixter Lux
When activated, Prixter Lux changes the player's attack type to Electric and increases Attack by (30~50)%.
Snock
While in party, the player's attacks inflict Electrify (2~6). (Does not stack)
Slowatt
While in party, when the player attacks an enemy afflicted with Electrify, the enemy discharges electricity, dealing damage equal to (40~60)% of the player's attack damage to nearby enemies. (Does not stack.)
Rayhound
Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by (5~25)% for each other Electric Pal in your party. (Excluding Rayhound)
Ground
Dumud
While in party, increases Attack of Ground Pals by (15~30)%. (Does not stack) Sometimes drops High Quality Pal Oil when assigned to Ranch.
Kikit
While in party, increases Defense of Ground Pals by (15~30)%. (Does not stack)
Turtacle Terra
While in party, reduces weight of Sulfur and Coal by (80100)%. **Also improves player's and Pals' Ground damage to enemy weak points by (80100)%. (Does not stack)**
Gildane
Can be ridden. While mounted, changes the player’s attack type to Ground and increases Attack by (5~20)%.
Anubis
When activated, Anubis changes the player's attack type to Ground and increases Attack by (30~50)%. Occasionally evades attacks with a flash sidestep during battle.
Surfent Terra
Can be ridden. While in party, the player's attacks inflict Muddy (2~6). (Does not stack)
Pierdon
While in party, increases player's and Pals' damage to enemies afflicted with Muddy by (50~65)%. (Does not stack)
Grass
Bristla
While in party, increases Attack of Grass Pals by (15~30)%. (Does not stack)
Nitemary Botan
While in party, increases Defense of Grass Pals by (15~30)%. (Does not stack)
Ribbuny Botan
While in party, improves player's and Pals' Grass damage to enemy weak points by (25~40)%. (Does not stack) Increases efficiency by (200~400)% when working at a Weapon Workbench, Weapon Assembly Line, or other related facilities.
Quivern Botan
Can be ridden as a flying mount. While mounted, changes the player’s attack type to Grass and increases Attack by (5~20)%.
Elgrove
When activated, Elgrove changes the player's attack type to Grass and increases Attack by (30~50)%.
Needoll Noct
While in party, the player's attacks inflict Ivy-Covered (2~6). (Does not stack)
Needoll
While in party, increases player's and Pals' damage to enemies afflicted with Ivy-Covered by (50~65)%. (Does not stack)
Leafan
This Pal's Attack and Defense increase by (2~6)% for each other Grass Pal in your party.
Souffline
While in party, increases the capture rate of Pals afflicted with Ivy-Covered. (Does not stack)
Silvance
While in party, when the player attacks an enemy afflicted with Ivy-Covered, the enemy explodes, dealing additional damage equal to (40~60)% of the player's attack damage. (Does not stack) Also grants immunity to the World Tree's Explosive Spores to both the player and their Pals.
Ice
Foxcicle
While in party, increases Attack of Ice Pals by (15~30)%. (Does not stack) Sometimes drops Ice Organ when assigned to Ranch.
Rayhound Cryst
Can be ridden. Can perform a double jump while mounted. While in party, increases Defense of Ice Pals by (15~30)%. (Does not stack)
Moldron Cryst
Can be ridden. While in party, improves player's and Pals' Ice damage to enemy weak points by (25~40)%. (Does not stack)
Azurobe Cryst
Can be ridden to travel on water. While mounted, changes the player’s attack type to Ice and increases Attack by (5~20)%.
Univolt Cryst
Can be ridden. While mounted, changes the player’s attack type to Ice and increases Attack by (5~20)%.
Beakon Cryst
Can be ridden as a flying mount. While mounted, changes the player's attack type to Ice and increases Attack by (520)%. This Pal’s Movement Speed increases by (525)% for each other Ice Pal in your party. (Excluding Beakon Cryst)
Icelyn
When activated, Icelyn changes the player's attack type to Ice and increases Attack by (30~50)%.
Elgrove Cryst
While in party, grants the player the ability to Freeze enemies afflicted with Soak in one strike.
Frostallion
Can be ridden as a flying mount. While mounted, changes the player's attack type to Ice, inflict Freeze (26), increases Attack by (1040)%.
Dragon
Quivern
Can be ridden as a flying mount. While in party, increases Attack of Dragon Pals by (15~30)%. (Does not stack)
Dinossom
Can be ridden. While in party, increase Defense of Dragon Pals by (15~30)%. (Does not stack)
Blazamut Ryu
Can be ridden. While in party, improves player's and Pals' Dragon damage to enemy weak points by (25~40)%. (Does not stack)
Chillet
Can be ridden. While mounted, changes the player’s attack type to Dragon and increases Attack by (5~20)%.
Eidrolon
Can be ridden as a flying mount. This Pal's Attack and Movement Speed increase by (2~6)% for each other Dragon or DarkPal in your party.
Eidrolon Ignis
Can be ridden as a flying mount. This Pal's Attack and Movement Speed increase by (2~6)% or each other Dragon or Fire Pal in your party. (Excluding Eidrolon Ignis)
Shaolong
Can be ridden as a flying mount. This Pal's Attack increases by (4~8)% for each other Dragon Pal in your party.
Dark
Hoocrates
While in party, increases Attack of Dark Pals by (15~30)%. (Does not stack)
Demon Eye
While in party, increases Attack of Dark Pals by (15~30)%. (Does not stack)
Wistella
While in party, increases Defense of Dark Pals by (15~30)%. (Does not stack)
Croajiro Noct
When activated, Croajiro Noct channels its loyalty and puffs up its abdomen to store energy. Climbing on top will propel the player high into the air. While in party, improves player's and Pals' Dark damage to enemy weak points by (25~40)%. (Does not stack)
Helzephyr
Can be ridden as a flying mount. While mounted, changes the player’s attack type to Dark and increases Attack by (5~20)%.
Pyrin Noct
Can be ridden. While mounted, changes the player’s attack type Dark and increases Attack by (5~20)%.
Wixen Noct
When activated, Wixen Noct changes the player's attack type to Dark and increases Attack by (30~50)%.
Venusa
While in party, the player's attacks inflict Blind (2~6). (Does not stack)
Roujay
Can be ridden as a flying mount. While in party, increases player's and Pals' damage to enemies afflicted with Blind by (50~65)%. (Does not stack)
Prixter
While in party, increases player's and Pals' damage to enemies afflicted with Poison by (50~65)%. (Does not stack)
Bakemi
While in party, attacking enemies afflicted with Poison reduces their Attack by (40~80)%. (Does not stack)
Ghangler
Can be ridden to travel on water. This Pal’s Movement Speed increases by (5~25)% for each other Dark or Water Pal in your party. (Excluding Ghangler)
Shadowbeak
Can be ridden as a flying mount.While flying, Movement Speed is increased. Enhances Dark attacks by (15~30)% while mounted
Selyne
Can be ridden as a flying mount. While mounted, enhances Neutral and Dark attacks by (15~30)%.
Dandilord
When activated, the player's attacks inflict Poison (2~6). While in party, grants the player and party Pals immunity to Poison, and nullifies the effects of toxic gas in the World Tree area. (Does not stack)
Frostallion Noct
Can be ridden as a flying mount. While mounted, changes the player's attack type to Dark, inflict Blind (26), increases Attack by (1040)%.
Common to all elements
Flambelle
While in party, recovers Health of the player and Party Pals by (0.1~0.5)% per second outside of combat. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.
Celesdir
Can be ridden. This Pal's Attack and Movement Speed increases by (26)% for each other Neutral Pal in your party. **When in party, recovers Health of the player and Party Pals by (0.150.75)% per second. (Does not stack)**
Cryolinx Terra
While in party, when attacking enemy weak point, increases the power of the next weak point attack by (30~60)%. (Does not stack)
Carnibora
While in party, when the player performs a dodge roll or dodge step, Carnibora creates a whirlwind that deals damage to enemies it touches (Grass / Power: (40~80)). (Does not stack)
Blazamut
Can be ridden. While in party, increases the Attack and Defense of the Pal fighting alongside you by (5~10)% whenever you defeat an enemy. This effect lasts 20 seconds and stacks up to five times.
Maraith
Can be ridden. While in party, all Party Pals' Active Skill cooldowns are reduced by (30~60)% whenever you defeat an enemy. (Does not stack)
Lapure
While in party, reduces the Partner Skill cooldowns for other party Pals by (10~50)%. (Does not stack)
Celesdir Noct
Can be ridden. While in party, the Pal fighting alongside you gradually loses Health in exchange for (40~80)% Attack increase. (Does not stack)
Orserk
While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by (1~5)% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
Xenolord
Can be ridden as a flying mount. While in party, damage done by Partner Skills of weapon-wielding Pals increases by (20~50)%. (Does not stack)
Player
Herbil
While in party, Herbil uses its healing powers to restore (30~60)% of the player's Max Health when incapacitated.
Teafant
While in party, restores (20~40)% of the player's Health when Health falls below 30%. (Does not stack) (120-second cooldown after activation)
Petallia
When activated, soothing blossoms restore the player's Health by (75~85)%. While at a base, increases the Planting Work Suitability Level for all other Base Pals by +1. (Does not stack)
Petallia Ignis
When activated, soothing blossoms restore the player's Health by (80~90)%. While in party, player and party Pals take (15~30)% less Grass damage, and are immune to Ivy-Covered. (Does not stack)
Lyleen/Noct
When activated, the queen's soothing graces restore the Health of the player and Party Pals by (8090)% / (8595)%.
Gobfin/Ignis
When activated, attacks targeted enemy with Aqua Gun / Spirit Fire. When this Pal uses Aqua Gun / Spirit Fire, it has a x(1.12.5) damage multiplier. **While in party, increases the player's Attack by (1020)%.**
Croajiro
When activated, Croajiro channels its loyalty and puffs up its abdomen to store energy. Climbing on top will propel the player high into the air. While airborne before landing, the player's Attack is increased by (50~86)%.
Vanwyrm/Cryst
Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by (2040)% / (3050)%. (Does not stack)
Felbat
While fighting together, grants the player and Felbat a life steal effect that restores (5~9)% of damage dealt as Health.
Lovander
While fighting together, grants the player and Lovander a life steal effect that restores (5~9)% of damage dealt as Health.
Menasting/Terra
**While in party