SolvedFixUpdated · 22 replies on Steam

Little Nightmares III: Stuck at the End of the Game Because Companion AI Is Braindead (Fix)

Short answer

I literally just had this issue. I don't know if what worked for me will work for you but locking the game at 60 FPS instead of 144 fixed it for me

The problem

On the last boss and I hit the gong and dude is supposed to shoot his arrow at it afterwards but just sits there and looks at it until he gets smashed. every single time. I want my money back. Playing on ps5. The AI has been awful the whole game but this is unacceptable

boppagibbz, original post

What players suggest

I literally just had this issue. I don't know if what worked for me will work for you but locking the game at 60 FPS instead of 144 fixed it for me

Galgum

I literally just had this issue. I don't know if what worked for me will work for you but locking the game at 60 FPS instead of 144 fixed it for me

Galgum

I literally just had this issue. I don't know if what worked for me will work for you but locking the game at 60 FPS instead of 144 fixed it for me man thank you very much i was at a loss with that stupid ai

Krahe

Not a skill issue like some are saying, same thing happened to me, the AI kept standing there getting crushed by a wall for like 40 attempts.. what finally worked was reloading to the main menu instead of at a checkpoint or letting the game start you over.. Somehow the AI did what he was supposed to do after a few reloads, and you have to make sure to keep calling them to your location as quick…

Lojoh_Art

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Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: performance, audio

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