Suggested fix (unconfirmed): Restart the game to clear the stuck enemies and memory leak. Check for updates and verify your game files if the issue persists.
The problem
Some green slimes got stuck by the ship entrance on wave 7, turrets stopped shooting. Every wave after that spawned but just stayed still, some occasionally despawning but no wave has been cleared.
Suggested fix (unconfirmed): Clear the area near the airlock to prevent enemies from getting stuck during the breach. Restart the mission if the wave fails to spawn.
No confirmed fix yet. Players suggest: This happens with: - full screen with resolution 5120x1440 or 2560x1440 - disabled in-game options: V-Sync, change time speed when combat starts, camera shake, fixed camera
Suggested fix (unconfirmed): Rebuild or adjust the connected modules to fix the human pathfinding issue. Demolish and rebuild the stuck module if possible, or reload the savegame.
Suggested fix (unconfirmed): Submit a bug report with your entire Hull Rupture Game folder contents to help the developers address the stuck construction.
Suggested fix (unconfirmed): Provide your system files as requested by the developer to help them investigate the freeze and animation issues. Ensure your operating system and graphics drivers are fully updated.