Known issueHow-toUpdated · 18 replies on Steam
Hollow Knight: Silksong: How Do I Move Flea Caravan
Short answer
No confirmed fix yet. Players suggest: I tried to play nedolin, but it's just infinity cut scene where he is still not appearing
What you need to know
There is currently no confirmed fix for moving the flea caravan if they refuse to leave their location near Bellhart. Some players experience an infinite cutscene when trying to play the needolin instrument to trigger the move.
Step by step
- Collect all available fleas.
- Speak with Mooshka to confirm that all fleas have been found.
- Locate the new home for the fleas in the ducts.
- Stand at the harp sign in the ducts and attempt to play the needolin.
Tips
- Be aware that the needolin interaction may result in an infinite cutscene where Mooshka still does not appear.
- Progressing into Act 2 through alternative entrances without opening the great gate may affect how the caravan triggers.
What players reported
They just don't want to move. When I talk with flea he says, that there is safe and they need to like it. I already collected all fleas I could, and he still don't want to leave. How do I move them? They are now close to bellhart
What players suggest
Does Mooshka ask you to find a new home for them, assuming they are currently at the great gate? Did you find enough fleas to trigger the conversation? After that, did you go find said new home for them in the ducts, and play the needolin at the harp sign there? I didn't opened great gate, I got in act 2 by other way. And also I found mooshka, she says that i already found all fleas. Btw i can't…
Did this work for you?
Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: quest