Known issueFixUpdated · 6 replies on Steam
Godzilla: Destroy All Monsters Melee Remastered: UE Fatal Error (Workarounds)
Short answer
No confirmed fix yet. Players suggest: Our next steps would be to confirm that your files are installed correctly: Please check Properties > Installed files > Verify integrity of game files.
How to fix it
- Check that your game files are installed correctly by verifying the integrity of the game files in the game's Properties.
- If verifying the integrity of the game files does not work, try uninstalling and reinstalling the game.
- Some players have found success by forcing the game to launch with dx11 and enabling v-sync in the settings.
If it still doesn't work
- Share your device specifications and the game log, which can be found in the game's Saved/Logs folder, to help troubleshoot the issue
- Try to identify if a specific part of the game, such as the ending movie, is causing the error
- Check if the issue occurs consistently or only in certain situations, such as after completing a specific mode or using a particular character
What players reported
I can't even start the game. It just gets to the Toho logo and then crashes with a UE-GZpro Fatal Error.
What players suggest
Thank you for letting us know! Our next steps would be to confirm that your files are installed correctly: Please check Properties > Installed files > Verify integrity of game files. If there was any issue here you would want to uninstall and reinstall. If that doesn't work, please share your device specifications and the game log which can be found C:\Users\NAMEAppData\Local\GZPro\Saved\Logs If…
I did get it working through forcing dx11 launch and was able to get v-sync enabled in the settings. Everything is working now.
I just got it again. I think it might be the ending movie that's doing it. I'm going to try and verify the files. It's weird that this is even happening because I beat adventure mode with 1954 Godzilla and it was fine
Did this work for you?
Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: crash, directx