Known issueHow-toUpdated · 8 replies on Steam

Ashes of the Singularity II: Tips for Rts Newbie

Short answer

No confirmed fix yet. Players suggest: Set it to be as easy or as hard as you want to learn the ropes.

What you need to know

Ashes of the Singularity II welcomes newcomers with a gentle learning curve and a solid tutorial that walks you through the core mechanics. You can adjust the challenge by picking different AI difficulty levels, which lets you practice at a comfortable pace. Playing co‑op with a partner AI against two other AIs is a good way to experiment without the pressure of a solo match.

Step by step

  1. Run the tutorial or early campaign missions – they introduce unit types, resource management, and basic combat.
  2. Start building a balanced force – begin with the standard infantry units; they are reliable and easy to control for a beginner.
  3. Add a scout to your army early – the scout’s long sight range gives you valuable map awareness and helps you spot enemy movements before they become a threat.
  4. Mix in a few support vehicles – once you’re comfortable with infantry, introduce light vehicles to increase firepower and mobility.
  5. Experiment with AI difficulty – set the skirmish AI to an easier level while you learn; raise it gradually as you gain confidence.
  6. Try a co‑op match – team up with a partner AI and face two opposing AIs. This setup lets you focus on macro‑management while the AI handles some of the micro‑tasks.
  7. Practice squad assignments – assign infantry to squads that match their role (e.g., front‑line assault vs. defensive hold) and keep the scout separate for reconnaissance.
  8. Iterate and adjust – after each match, note which unit combinations worked and which didn’t, then tweak your composition for the next game.

Tips

  • The tutorial and early campaign are designed to teach you the game’s fundamentals; don’t skip them.
  • Normal infantry is a solid starter unit; it isn’t a strict rule, but it’s the most forgiving for new players.
  • A single scout can dramatically improve your map vision; keep it alive and move it around the battlefield.
  • Use the AI difficulty slider to control how hard the opponents are; start low and increase as you improve.
  • Co‑op matches with a partner AI provide a forgiving environment to test new unit mixes and strategies.
  • When you feel ready, gradually introduce heavier vehicles and specialized units to expand your tactical options.

What players reported

Hi, I'm recently in mood for RTS games and this game seemed promising, but I don't understand which units should I use and when. I played only few RTS games before, mostly very simple ones and there is a lot of different infantry and vehicles types. I tried watching some videos on YouTube and apparently it's best to start with normal infantry, is it a rule? How to assign correct squad, should I…

Piotr, original post

What players suggest

Ashes II is easy to get into. Not a high level difficulty curve. Easy to get into. Hard to master. The tutorial/campaign does a good job introducing multiple game mechanics. Also, there are a bunch of AI difficulty levels for skirmish mode which makes it very appealing. Personally, i love doing COOP games with a partner AI against two other AI. Set it to be as easy or as hard as you want to…

Vexorg

Ashes II is easy to get into. Not a high level difficulty curve. Easy to get into. Hard to master. The tutorial/campaign does a good job introducing multiple game mechanics. Also, there are a bunch of AI difficulty levels for skirmish mode which makes it very appealing. Personally, i love doing COOP games with a partner AI against two other AI. Set it to be as easy or as hard as you want to…

Ydyp

Thank you for answers, I started watching Wintergaming gameplay, there were some great tips (for example that its good to put one scout into army, because it has great view range. As for being "easy", maybe, maybe I gave up too early, at first I lost in 4th (or something like this) mission in campaign, then tried skirmish vs second difficulty (it was much better, because enemies were distant at…

Piotr

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Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: multiplayer, quest

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