Known issueHow-toUpdated · 14 replies on Steam
ArcheAge Chronicles: Drop Your Ideas Here: How to Make the Game Better
Short answer
No confirmed fix yet. Players suggest: - The Ghost Hit boxes on our own characters on CERTAIN bosses need to be fixed.
The problem
So I'm a 1st time Archeage Player. I've had my eyes on this title for about a year. I picked the game up 2 days ago, put in just over 3o hours and I'm on the fence about the game as is. That said, I know it just went to EA last week but there are a lot of issues, both in terms of bugs and overall QoL. Bugs, I know they'll sort out. However those QoL items in my opinion are as fillows: 1) The…
What players suggest
- Make it so we can sell green gear and fashion items on the market. - Take away life skill books and make it so we have to level them and they have some form of use. - Add Fishing, so people stop crying. - Weapons should be removed from class. Make classes have 2 trees of traits and make weapons their own 2 traits. That way you can mix weapon and class. (optional, no biggie for me, tho i would…
-Make our equipment visible. Add more equipment types in general. -Make it so we can sell green gear and fashion items on the market. -Take away life skill books and make it so we have to level them and they have some form of use. -Add Fishing, so people stop crying. -Change the Temper format to a way we can upgrade with materials without fail rates. -Weapons should be removed from class. Make…
Improvements: crafting - it is too bare bones, materials are difficult to farm, feels bad to need to craft gear for specific lunastones. combat - decent from a warrior perspective, just need better ui indication for bleed gauge, stagger, etc. EXP/Leveling - I'm not sure what the goal is here, but it seems soft cap is 34. It is a terrible feeling experience when you get 60xp from mobs when you…
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Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: quest